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The OpenGL 3D application programming interface.
A group for discussion regarding technical and marketing
issues surrounding the OpenGL 3D application programming
interface and its emergence as a multiplatform graphics standard for
distributed three dimensional graphics.
This group is for:
1) Technical discussion of the OpenGL API, OpenGL Utility Library,
and GL/X Wire protocol: Comparison versus prior releases
of the GL. Input concerning desired enhancements or new features.
Programming issues and techniques. Analysis of implementations
in different environments (Windows NT, Macintosh OS, Unix..). Porting
to OpenGL.
2) Marketing and Business Issues Analysis: Product plans of OpenGL
licensees.
Comparison versus other 2D and 3D graphics API's. Performance benchmarks
and competitive analysis.
This group is for Technical discussion of the OpenGL API, OpenGL Utility
Library, and GL/X Wire protocol: Comparison versus prior releases
of the GL. Input concerning desired enhancements or new features.
Programming issues and techniques. Analysis of implementations
in different environments (Windows NT, Macintosh OS, Unix..). Porting
to OpenGL.
This group is also for marketing and Business Issues Analysis: Product
plans of OpenGL licensees.Comparison versus other 2D and 3D graphics
API's. Performance benchmarks and competitive analysis.
comp.graphics.opengl Frequently Asked Questions (FAQ) [*/*]
This contains a list of Frequently Asked Questions about OpenGL
(R)
<graphics/opengl-faq/part2>
From: kenny@csd.sgi.com (Kenny Huang)
Posted: twice a month (Sun, 2 Jul 1995 08:05:27 GMT)
Readers: 23000 (0.3%) {78%} Mesgs per month/day: 303/10 {38%}
Crossposting: 17% {57%} Megs per month/day: 0.4/0.013 {37%}
Sites reciving this Group: 71% Cost ratio ($US/month/rdr): 0.01
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